Hi, I’m Aaron Kemner!
I am a german Senior Technical Animator working at UNSEEN Tokyo on “Kemuri”.
In the past I have worked at Claymore Game Studios on the reboot of the classic “Commados” franchise, “Commandos: Origns”, as well as smaller undisclosed projects in different teams.
My journey into 3D worlds started around 2014 when I started to get into 3D modeling. Quickly I branched into other areas such as animation and rigging and eventually settled on the more gameplay-centric sides of technical animation in games by the time I started my professional journey in 2020.
The Game Awards trailer for “Kemuri”:
The launch trailer for “Commandos: Origins”: